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In addition to actual plot changes, Square Enix has significantly fleshed out the story, essentially turning Final Fantasy VII’s first act into a full game in its own right. Related Story Francesco De Meo Star Ocean: The Divine Force New Trailers Focus on Midas Felgreed and Nina Deforges In his review for Wccftech, Francesco De Meo warned that “most purists will hate” the big twist, while others with more open minds may appreciate it. Without delving into spoilers, it seems FF7 Remake co-director Tetsuya Nomura has taken some storytelling cues from his own Kingdom Hearts series, adding a big metatextual twist to the story. While the majority of the broad plot points remain the same, this first chapter of Final Fantasy VII Remake ends on quite a different note than the original. Work has already begun on the next chapter, so hopefully we’ll see it within the next couple years. Good question! The first part of the Final Fantasy VII Remake has taken nearly five years to develop, but the wait for subsequent entries shouldn’t be quite as painful. How long will we have to wait for the rest of the story? But again, as mentioned, Square Enix is significantly fleshing out the story, so this first act of the FF7 Remake should be a full-size RPG. The Final Fantasy VII Remake is being split into multiple parts, with the first taking place entirely in Midgar and covering roughly the first act of the original game’s story. What’s this about the game being episodic? You can check out the game’s combat system in action in the video above. All hacking and slashing will be handled automatically, so you only have to worry about selecting attacks from the menu. That said, if you’re not an action fan, FF7 Remake also includes a “Classic Mode” that takes the button mashing out of the equation entirely. Ideally, it will be a “best of both worlds” situation. Once you’ve filled a section of the meter, you can enter tactical mode, which slows time and allows you to select special attacks or items from a menu.
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Basically, as you hack and slash at enemies, you’ll fill your ATB Meter. Final Fantasy VII Remake will feature an action-driven combat system, albeit with some tactical, command-based elements. Will Final Fantasy VII Remake play differently than the PS1 game?
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